Self-Learning Module- Quarter 2 Empowerment Technologies: SHS, Modules 12-20

Self Learning Module  |  ZIP


Published on 2022 July 12th

Description
Contents: 1. Empowerment Technology SHS Quarter 2- Module 12: Multimedia and ICT. 2. Empowerment Technology SHS Quarter 2- Module 13: ICT as Platform for Change. 3. Empowerment Technology SHS Quarter 2- Module 14: Planning and Conceptualizing Social Advocacy for Developing an ICT Project. 4. Empowerment Technology SHS Quarter 2- Module 15: Research Content for Social Advocacy in Developing an ICT Project. 5. Empowerment Technology SHS Quarter 2- Module 16: Designing and Developing an ICT Project for Social Advocacy. 6. Empowerment Technology SHS Quarter 2- Module 17: ICT Projects for Social Change. 7. Empowerment Technology SHS Quarter 2- Module 18: ICT Project for Website Traffic Statistics and Performance Analysis. 8. Empowerment Technology SHS Quarter 2- Module 19: Sustaining ICT Project for Social Change. 9. Empowerment Technology SHS Quarter 2- Module 20: Reflecting on the ICT Learning Process.
Objective

Curriculum Information

K to 12
Grade 11, Grade 12
Imaging and Design For the Online Environment Multimedia and ICTs ICTs as platform for change Developing an ICT Project for Social Change Publishing an ICT Project Sustaining an ICT Project for Social Change Reflecting on the ICT learning process covering the topics of ICT, the self, and society
Educators, Learners
Use image manipulation techniques on existing images to change or enhance their current state to communicate a message for a specific purpose Create an original or derivative ict content to effectively communicate a visual message in an online environment related to specific professional tracks Share anecdotes of how he/she has used icts to be part of a social movement, change, or cause to illustrate aspects of digital citizenship Identify a local or regional cause or issue for social change related to specific professional tracks that can be addressed or tackled using an ict project for social change Analyze how target or intended users and audiences are expected to respond to the proposed ict project for social change on the basis of content, value, and user experience Integrate rich multi-media content in design and development to best enhance the user experience and deliver content of an ict project for social change Develop a working prototype of an ict project for social change Demonstrate how online ict projects for social change are uploaded, managed, and promoted for maximum audience impact Generate a technical report interpreting data analytics, e.g. google, facebook, or similar traffic data on the general aspects of search visibility, reach, and virality Generate a report on the performance of their ict project for social change on the basis of data gathered from available monitoring tools and evaluating techniques

Copyright Information

Yes
Department of Education
Use, Copy, Print

Technical Information

4.03 MB
application/x-zip-compressed