K to 12 Senior High School TVL_ICT Specialized Subject Curriculum Guide- Programming Java NC III for Grade 11

Curriculum Guide  |  PDF


Published on 2019 March 7th

Description
Curriculum Guide of K to 12 Senior High School Specialized Subject –ICT-Programming Java NC III for Grade 11
Objective

Curriculum Information

K to 12
Grade 11
LEAD WORKPLACE COMMUNICATION (LWC) LEAD SMALL TEAMS (LST) DEVELOP AND PRACTICE NEGOTIATION SKILLS (DPN) SOLVE PROBLEM RELATED TO WORK ACTIVITIES (PRW) USE MATHEMATICAL CONCEPTS AND TECHNIQUES (MCT) USE RELEVANT TECHNOLOGIES (URT) APPLY QUALITY STANDARDS (AQS) PERFORM COMPUTER OPERATIONS (PCO) PERFORMING OBJECT-ORIENTED ANALYSIS AND DESIGN (POAD) CREATE AND FINE TUNE JAVA TECHNOLOGY APPLICATION USING OBJECT-ORIENTED PROGRAM CONCEPTS (CFJA)
Educators
Lo 1. communicate information about
workplace processes Lo 2. lead workplace discussions Lo 3. identify and communicate issues
arising in the workplace Lo 1. provide team leadership Lo 2. assign responsibilities among
members Lo 3. set performance expectation for
team members Lo 4. supervise team performance Lo 1. plan negotiations Lo 2. participate in negotiations Lo 1. identify the problem Lo 2. determine fundamental causes of
the problem Lo 3. determine corrective action Lo 4. provide recommendations to
manager Lo 1. identify mathematical tools and
techniques to solve problems Lo 2. apply mathematical procedure/
solution Lo 3.analyze results Lo 1. study/select appropriate
technologies Lo 2. apply relevant technologies Lo 3. maintain/enhance relevant
technology Lo 1. assess quality of received materials Lo 2. assess own work Lo 3. engage in quality improvement Lo 1. plan and prepare for tasks at hand Lo 2. input data into computer Lo 3. access information using computer Lo 4. produce output/data using
computer system Lo 5. use basic functions of a web
browser to locate information Lo 6. maintain computer equipment Lo 1. apply basics of java language Lo 2. work with inheritance and
handling exceptions Lo 3. examine object-oriented concepts
and terminology Lo 4. explain modeling and the software
development process Lo 5. create use case diagrams and use
case scenarios Lo 6. transition from analysis to design
using interaction diagrams Lo 7. introduce architectural concepts
and architecture tiers diagrams Lo 8. work with methods and
encapsulation Lo 1. apply basics of java class design Lo 2. apply java advance class design
and object oriented design principles Lo 3. apply string processing, exceptions,
and assertions Lo 4. building database applications
with jbdc Lo 5. monitor operating system
performance Lo 6. work with language-level concerns
and garbage collection Lo 7. work with performance tuning at
the language level

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