YOUth Can Make It Happen! Kabanata 1: Game Development

Learning Material


Published on 2025 March 5th

Description
This animated audiovisual presentation aims to raise awareness among younger generations about the vast opportunities within the Philippine game development and animation industries, inspiring them to discover their full potential and become the country’s future renowned game developers and animators.
Objective
To enhance learning and raise learners' awareness of creative ICT professions in the Philippines, and guide them in choosing their Senior High School tracks, electives and future undergraduate programs.

Curriculum Information

K to 12
Grade 9, Grade 10
Technology and Livelihood Education, Information and Communications Technology (ICT) - Technical Drafting
Information and Communications Technology Animation
Learners
Recognize pecs needed inanimation

Copyright Information

Board of Investment
Yes
Board of Investment
Use, Copy, Print

Technical Information

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