Dice duels: uneven distribution

Learning Material, Learning Guide, Learning Module  |  Interactive Lesson  |  RAR


Published on 2018 August 13th

Description
TPlay a dice game with 11 counters. Try to predict the best positions for the counters before the game starts. Add the numbers on a pair of dice to determine results. Find out whether some numbers come up more often than others. Explore the shape of the results graph. Compare the shape of theoretical data distributions with experimental results. This learning object is one in a series of 11 objects.
Objective
1. Students collect and handle data about random events to test conjectures about statistical variation.
2. Students interpret frequency graphs to compare experimental results with theoretical probabilities.
3. Students distinguish between even and uneven distributions.
4. Students compare the shape of theoretical and experimentally derived data distributions.

Curriculum Information

K to 12
Grade 7, Grade 8, Grade 4, Grade 3, Grade 9, Grade 5, Grade 6, Grade 10
Mathematics
Learners, Students

Copyright Information

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Education Services Australia
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